Bézier Curve Evaluation
\[B(t)=(1-t)^3P_0+3(1-t)^2tP_1+3(1-t)t^2P_2+t^3P_3\]

Variables

B(t)curve point
tparameter (0 to 1)
P0start point
P1control point 1
P2control point 2
P3end point

Description

What is this formula?

This formula defines a cubic Bézier curve, which is a parametric curve widely used in computer graphics and geometric modeling.


When to use it

Use this formula when designing smooth curves defined by control points in graphics, animation or CAD systems.


Example

For t=0.5, the curve is evaluated by blending all control points using cubic weights.


Applications

Computer graphics

Font design

Animation paths

CAD modeling

UI/UX design

Game development

fCalc · Android

Take this formula to fCalc and evaluate it directly on your Android device.

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